I'm from suburban Massachusetts where I grew up playing games on PC, Xbox, and Nintendo consoles with my family. I made my first video game– a point & click hidden object game programmed in Java– in high school.
By the time I graduated college, I was helping organize the Game Development Club, hosting game jams, and launching a card game on the app stores through MassDiGI's Experience Program. I got my first taste of the industry during a co-op at WB Games Boston and moved halfway across the country to work at SciPlay, where I was able to hone my engineering skills on different teams and features.
I'm looking for new opportunities to grow in my career as a game developer, with special interest in console development, game engines, and UI/tools.
Outside of work, I like sitting by the Cedar River listening to music or taking my camera to the woods to go birdwatching. I love reading, playing games, growing plants and solving puzzles. Some games I'm currently playing are Pupperazzi on PC, Pokémon Brilliant Diamond on Switch, and Dragon Age: Inquisition for PS4.