Becca Malcolm is a a game programmer and software engineer. A former co-op at WB Games Boston, she has one year industry experience in data analytics and is looking for a full-time position in game engineering or related software in May 2021. An active student leader in NU Game Dev Club and two-time TA for Programming in C++, she is interested in game engines and computer graphics.

Happy Petals Flower Shop!

Programmer

  • Knowledge: Unity, Unity UI, C#
  • Implemented populating flowers using buttons & prefabs
  • Implemented dragging & recycling flowers
  • Created Flower Guide pop-up & click to change vase
Play the Game on itch.io!

Course Project: Fish

Programmer

  • Knowledge: Python, Tkinter, unittest
  • Developed board logic & GUI for "Hey, That's My Fish!"
  • Designed decision tree & tournament manager components
  • Created server & client scripts to demo a Fish tournament
  • Practiced code walks, working with legacy code & on-boarding new team members to a codebase
Currently Unavailable

Sleepy Jeoff

Programmer

  • Knowledge: Unity, C#
  • Created character movement scripts that turn on collision with obstacles (walls, draggable furniture, other characters)
View Game Jam

This Is Supposed To Be A Square

Programmer

  • Knowledge: Unity, C#, linear algebra
  • Developed back-end representation of a 4D hypercube
  • Projected the hypercube into 3D to render in VR
Download .APK